Boosting up the start-up growth through GTR Pre-Acceleration Program

Providing expert feedback on development, publishing and fundraising as well as giving advice on how to transition from ‘early stage’ indie studios to ‘successful’ game startups

COMPLETED

Melbourne Program for Studios in Victoria, Australia

PRE-ACCELERATION SUPPORT

This is a dedicated accelerating program designed to support game development and studio growth for talent in each game city. Through our program we will select 10-15 participating studios that will be given expert feedback on development, publishing and fundraising as well as give advice on how to transition from ‘early stage’ indie game studios to ‘successful’ game startups.

This program will provision the opportunity to be selected as one of the top 20 studios and attend annual GTR Conference- an all paid exclusive event. A global initiative where 10 of the most amazing studios will become eligible to receive an initial investment of $40,000 and participate in our 6-month global acceleration program.

  • Game development/global publishing insight by industry professionals
  • Global accelerator/publisher/investor networking opportunities
  • 1:1 consulting session from GTR core members
  • Game play feedback from game users and industry professionals perspective
  • Annual GTR Conference Invitation for one lucky studio flight ticket and hotel subsidized (up to 2,000 USD)

* GTR Conference is an annual gathering that serves as a networking event.The conference is a private event attended by investors, publishers, partners, and annual Top 20 finalists among global applicants

2018 MELBOURNE PRE-ACCELERATION PROGRAM

Key Dates

Application open :

2018 June 25 10:00

Submissions due :

2018 July 06 16:00

Inductee Announcement :

2018 July 13 16:00

Program Period :

2018 July 25-October 24 (12 weeks)

Location

The Arcade 164 Kings Way, South Melbourne VIC 3205

Application Criteria

  • Based in Victoria, Australia
  • Must submit playable game-build, and Game Design Document
  • No restrictions to genre or platform (PC / Mobile / Console / VR etc)
  • Must be able to communicate in English
  • Must be able to attend all group and 1:1 sessions.

(No program costs)

Sponsors

GTR Core Members / Program Speakers

GTR Core Members

Danny Woo
GTR CEO, Founder

Rick Nahm
GTR COO, Co-Founder

André Bernhardt
GTR Game Production/Publishing

Sam Kang
GTR Game Production/Publishing

Mary Lee
Game Community Manager

Jeewon Kim
Creative Director

Jin J. Kim
GTR Data Analyst and S/W Engineer

Program Speakers

Trent Kusters
Co-Founder, League of Geeks

Hendric Rump
CEO, Quamtum Frog

Anucha Aribarg
CEO, Pixel Perfex

Zamfir Dumitru
CEO, MosterScope Studios

Andrew Lau
CEO, Spree Entertainment

Astrid Refstrup
Co-founder, TripleTopping Games

Celia Hodent
Game UX Consultant / PhD in Psychology

Lauren Clinnick
Managing Director, Lumi Consulting

Mikko Kirmanen
Co-Founder, Round Zero

Iain Garner
CEO, Another Indie

Michael Yang
BD Manager, Oasis Games

Heita Miyoshi
Game Business Advisor

Henric Suuronen
Game Advisor, Investor

Sangho Park
Executive Director, Korea Investment Partners

YJ Jin
Strategic Partnership Manager, NC Soft