Boosting up the start-up growth through GTR Pre-Acceleration Program
Providing expert feedback on development, publishing and fundraising as well as giving advice on how to transition from ‘early stage’ indie studios to ‘successful’ game startups
COMPLETED
Melbourne Program for Studios in Victoria, Australia
PRE-ACCELERATION SUPPORT
This is a dedicated accelerating program designed to support game development and studio growth for talent in each game city. Through our program we will select 10-15 participating studios that will be given expert feedback on development, publishing and fundraising as well as give advice on how to transition from ‘early stage’ indie game studios to ‘successful’ game startups.
This program will provision the opportunity to be selected as one of the top 20 studios and attend annual GTR Conference- an all paid exclusive event. A global initiative where 10 of the most amazing studios will become eligible to receive an initial investment of $40,000 and participate in our 6-month global acceleration program.
- Game development/global publishing insight by industry professionals
- Global accelerator/publisher/investor networking opportunities
- 1:1 consulting session from GTR core members
- Game play feedback from game users and industry professionals perspective
- Annual GTR Conference Invitation for one lucky studio flight ticket and hotel subsidized (up to 2,000 USD)
* GTR Conference is an annual gathering that serves as a networking event.The conference is a private event attended by investors, publishers, partners, and annual Top 20 finalists among global applicants
2018 MELBOURNE PRE-ACCELERATION PROGRAM
Key Dates
Application open :
2018 June 25 10:00
Submissions due :
2018 July 06 16:00
Inductee Announcement :
2018 July 13 16:00
Program Period :
2018 July 25-October 24 (12 weeks)
Location
The Arcade 164 Kings Way, South Melbourne VIC 3205
Application Criteria
- Based in Victoria, Australia
- Must submit playable game-build, and Game Design Document
- No restrictions to genre or platform (PC / Mobile / Console / VR etc)
- Must be able to communicate in English
- Must be able to attend all group and 1:1 sessions.
(No program costs)
Sponsors
GTR Core Members / Program Speakers
GTR Core Members
Danny Woo
GTR CEO, Founder
Rick Nahm
GTR COO, Co-Founder
André Bernhardt
GTR Game Production/Publishing
Sam Kang
GTR Game Production/Publishing
Mary Lee
Game Community Manager
Jeewon Kim
Creative Director
Jin J. Kim
GTR Data Analyst and S/W Engineer
Program Speakers
Trent Kusters
Co-Founder, League of Geeks
Hendric Rump
CEO, Quamtum Frog
Anucha Aribarg
CEO, Pixel Perfex
Zamfir Dumitru
CEO, MosterScope Studios
Andrew Lau
CEO, Spree Entertainment
Astrid Refstrup
Co-founder, TripleTopping Games
Celia Hodent
Game UX Consultant / PhD in Psychology
Lauren Clinnick
Managing Director, Lumi Consulting
Mikko Kirmanen
Co-Founder, Round Zero
Iain Garner
CEO, Another Indie
Michael Yang
BD Manager, Oasis Games
Heita Miyoshi
Game Business Advisor
Henric Suuronen
Game Advisor, Investor
Sangho Park
Executive Director, Korea Investment Partners
YJ Jin
Strategic Partnership Manager, NC Soft